Game · Claude Opus 5.5

Real-time pelican cycling game

Real-time pelican cycling game. Yaowei Zheng shares a pelican cycling game and an Opus 5.5 attribution. The posted comparison labels Codex on top and Opus 5.5 below; it also links a playable site and describes desktop and mobile goals.

Real-time pelican cycling game — source preview

Reusable prompt

Editorial reference template. This is not a verified transcript of the creator’s prompt and has not been verified to reproduce the displayed result.

Create a real-time seaside cycling game with an original pelican character. Implement steering, braking, stable ground contact and a small coastal route before adding fishing and weather. Include touch controls and reset. Test camera transitions, rider pose and recovery after leaving the path.

How to use this prompt

  1. Copy the complete prompt.
  2. Adapt the subject, inputs, and constraints to your project.
  3. Run it with Claude Opus 5.5, then inspect and refine the result.